World renderer
3D render functions
renderFilled(object)
renderFilled(object)-- Example code showing how to use the function
registerWorldRenderer(function(context)
local filled = {
x = 0, y = 0, z = 0,
red = 255, green = 0, blue = 0, alpha = 140,
through_walls = false
}
context.renderFilled(filled)
end)renderOutline(object)
renderOutline(object)renderText(object)
renderText(object)renderLinesFromPoints(object)
renderLinesFromPoints(object)renderLineFromCursor(object)
renderLineFromCursor(object)renderImage(object)
renderImage(object)renderBeaconBeam(object)
renderBeaconBeam(object)renderOutlineCircle(object)
renderOutlineCircle(object)renderFilledCircle(object)
renderFilledCircle(object)renderCylinder(object)
renderCylinder(object)renderSphere(object)
renderSphere(object)renderHologramBlock(object)
renderHologramBlock(object)renderBlock(object)
renderBlock(object)Last updated