2D renderer
getWindowScale()
getWindowScale()Return minecraft window scale.
Returns:
(table) (width, height)
Example Usage:
-- Example code showing how to use the function
register2DRenderer(function(context)
local scale = context.getWindowScale()
local width = scale.width -- Number
local height = scale.height -- Number
end)getTextWidth(str)
getTextWidth(str)raws a 2D text.
Parameters:
object(table (x, y, red, green, blue, text))
Returns:
(number)
Example Usage:
renderText(object)
renderText(object)Draws a 2D text.
Parameters:
object(table (x, y, red, green, blue, text))
Returns:
(boolean) Return true if successfully
Example Usage:
renderImage(object)
renderImage(object)Draws a 2D text.
Parameters:
object(table (x, y, path, width, height))
Returns:
(boolean) Return true if successfully
Example Usage:
renderRect(object)
renderRect(object)Draws a 2D rectangle.
Parameters:
object(table (x, y, width, height, red, green, blue, alpha))
Returns:
(boolean) Return true if successfully
Example Usage:
renderLine(object)
renderLine(object)Draws a 2D line.
Parameters:
object(table)
Returns:
(boolean) Return true if successfully
Example Usage:
renderPolygon(object)
renderPolygon(object)Draws a 2D rectangle.
Parameters:
object(table)
Returns:
(boolean) Return true if successfully
Example Usage:
renderItemStack(object)
renderItemStack(object)Draws a 2D Item.
Parameters:
object(table)
Returns:
(boolean) Return true if successfully
Example Usage:
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