Events
registerUnloadCallback(function)
registerUnloadCallback(function)Registers a tick handler
Parameters:
function(function).
Example Usage:
-- Example code showing how to use the function
registerUnloadCallback(function()
print("Script unloaded")
end)registerClientTick(function)
registerClientTick(function)Registers a tick handler
Parameters:
function(function).
Example Usage:
-- Example code showing how to use the function
local tick = 0
registerClientTick(function()
tick = tick + 1
end)registerWorldRenderer(function(context))
registerWorldRenderer(function(context))Registers a world renderer handler
Parameters:
function(function (WorldRendererObject)).
Example Usage:
-- Example code showing how to use the function
registerWorldRenderer(function(context)
local filled = {
x = 0, y = 0, z = 0,
red = 255, green = 0, blue = 0, alpha = 140,
through_walls = false
}
context.renderFilled(filled)
end)register2DRenderer(function(context))
register2DRenderer(function(context))Registers a world renderer handler
Parameters:
function(function (2DRendererObject)).
Example Usage:
-- Example code showing how to use the function
register2DRenderer(function(context)
local obj2 = {
x = 3, y = 3, scale = 1,
text = "§6Hypixel Cry §7v1.1.3",
red = 0, green = 0, blue = 0
}
context.renderText(obj2)
local obj3 = {
x = 3, y = 13, scale = 0.75,
text = "§7by §bNeki_play§7, §bKreedMan",
red = 0, green = 0, blue = 0
}
context.renderText(obj3)
end)registerLocationChangeEvent(function(location))
registerLocationChangeEvent(function(location))Registers a world renderer handler
Parameters:
function(function (2DRendererObject)).
Example Usage:
-- Example code showing how to use the function
registerLocationChangeEvent(function(location)
print(location)
end)registerMessageEvent(function(text, overlay))
registerMessageEvent(function(text, overlay))Registers a world renderer handler
Parameters:
function(function (text, overlay)).
Example Usage:
-- Example code showing how to use the function
registerMessageEvent(function(text, overlay)
if text and not overlay then
print(text)
end
end)registerSendMessageEvent(function(text))
registerSendMessageEvent(function(text))Registers a world renderer handler
Parameters:
function(function (text, overlay)).
Example Usage:
-- Example code showing how to use the function
registerSendMessageEvent(function(text)
if text then
print(text)
end
end)registerSendCommandEvent(function(text))
registerSendCommandEvent(function(text))Registers a world renderer handler
Parameters:
function(function (text, overlay)).
Example Usage:
-- Example code showing how to use the function
registerSendCommandEvent(function(text)
if text then
print(text)
end
end)registerKeyEvent(function(key, action))
registerKeyEvent(function(key, action))Registers a keyboard and mouse event
Parameters:
function(function (key, action)).
Example Usage:
-- Example code showing how to use the function
registerKeyEvent(function(key, action)
if action == "Release" then
elseif action == "Press" then
end
end)registerBlockUpdate(function(update))
registerBlockUpdate(function(update))Registers a keyboard and mouse event
Parameters:
Example Usage:
-- Example code showing how to use the function
registerBlockUpdate(function(update)
local x = update.x
local y = update.y
local z = update.z
local oldState = update.old
local newState = update.new
end)registerServerSideRotationEvent(function(yaw, pitch))
registerServerSideRotationEvent(function(yaw, pitch))Registers a player rotations from server
Parameters:
function(function (yaw, pitch)).
Example Usage:
-- Example code showing how to use the function
registerServerSideRotationEvent(function(yaw, pitch)
if yaw and pitch then
if (yaw ~= config.rotations.yaw and pitch ~= config.rotations.pitch) and
(pitch ~= 0 and yaw ~= 0) and
(pitch ~= 0 and yaw ~= 90) and
(pitch ~= 0 and yaw ~= 180) and
(pitch ~= 0 and yaw ~= 270)
then
notifications.snowNotifty("Farm Macro", "You got rotated!")
end
end
end)registerServerTeleportEvent(function(yaw, pitch))
registerServerTeleportEvent(function(yaw, pitch))Registers a player rotations from server
Parameters:
function(function (yaw, pitch)).
Example Usage:
-- Example code showing how to use the function
registerServerSideTeleportEvent(function(x, y, z)
if x and y and z then
notifications.snowNotifty("Farm Macro", "You got teleported!")
end
end)Last updated